Primary movement
Empowering students through purposeful, daily movement.
Move4Three is a primary-school movement platform that turns three minutes a day into better focus, stronger bodies and calmer minds. This brief outlines every feature of the platform for press, partners and prospective schools.
Move4Three exists to make movement an effortless part of every school day. By embedding short, structured, sport-themed bursts into the classroom routine, we help children arrive at their learning primed for academic excellence and emotional wellbeing — no specialist equipment, hall or PE teacher required.
Every school day starts with a purposeful three-minute movement burst, split into three one-minute phases: Zone In (high-impact to get blood flowing to the brain), SAS (a sport-related movement), and Wellbeing Workout (breathe, stretch, reset). Designed to prime the brain for academic focus and emotional regulation.
A structured weekly timetable of movement videos across seven primary sports — Netball, Swimming, Volleyball, Cricket, Badminton, Football and Athletics. Teachers follow along in class and check in each completed slot to earn points for their class. No specialist PE knowledge required.
An AI-powered tool that generates tailored PE lesson plans in seconds. Teachers pick the sport, equipment, space, duration and class size, then choose a detailed plan or a quick-drills format. Every plan includes clear, easy-to-follow diagrams and prints in an ink-friendly light theme.
A secure teacher portal to set up a class, generate a shareable class code, manage student profiles, view whole-class stats, download a printable weekly plan, and track the class on the global leaderboard.
A student-driven training experience. Children (with parents at home via the class code) build their own 5-move challenges, tick off daily activities, earn points and reps, collect badges, build streaks, and print a progress summary.
Parents can snap one photo a day of their child doing a move, sent straight from the home-access class-code link — no login needed. Our AI vision check verifies it shows safe, active movement, awards +30 points (three times the +10 a click earns), then removes the image so teachers never have to review or store it. Clicking still earns points on its own, so no child is ever left on zero.
A complete library of the movements every child needs — not just a few drills, but all the ways young bodies move: locomotion (running, jumping, hopping, leaping), balance and stability, object control (throwing, catching, kicking, striking), flexibility and sport-specific skills. Filter by space and equipment so every move is doable at home, in the playground or on the field.
An in-app AI coach inside each student profile that talks them through their chosen move, reps and technique — encouraging, motivating and adapting to the child.
A card-flip memory game where children match sport movements to their teaching points. Built-in scoring and streak bonuses keep play engaging, and every game contributes to a global leaderboard.
A moderated library of student-made movement videos. Submissions require a named register of featured students and parents, a signed school consent slip, and age-appropriate links (TikTok permitted for 16+). All videos are reviewed before going live.
A ranked leaderboard celebrating individual students, classes, schools and countries by total points and reps — fuelling friendly competition and a sense of community across the platform.
Schools unlock free-forever access by contributing approved pupil videos. Each milestone opens the platform to feeder schools and partner academy trusts, so the more a school shares, the wider the community benefits.
The app is optimised for mobile and native webview with safe-area insets and a native-style bottom tab bar. Student data is safeguarded by design: no student IDs or documents are collected, and home access is gated by a teacher-issued class code.
Most of Move4Three is open to explore instantly — no account needed. A small set of teacher tools need a free sign-in so your class and students stay linked to your school. Everything feeds the same engagement data into your Impact & School Report, so the time invested shows up as inspector-ready evidence.
Sign in with email, then enter your school's join code once in class setup.